How to make a code in python ursina engine that makes the player jump higher?
I tried to write:
class level_1_class(Entity): def __init__(self,\**kwargs): self.player = FirstPersonController() super().__init__(parent = self.player) self.blocks = [] self.player.position.z = 10 self.player.speed = 300 self.player.scale = 90 self.jump = 1000
I was expecting that in my map the player that I made will jump high but it didn't work(line number 10)