I'm currently building a game using photon Fusion v2.0, and I am following this YouTube tutorial "Game Dev Steals from Unity, for Multiplayer Spawning, with Photon Fusion" but when I try to implement it my player cannot move at all. Its detecting inputs but no movement. I'm pretty sure its to do with the Network Transform component, and I'm just not sure how to use it properly.
Any help would be kindly accepted.
fusionConnection script for network managementplayerjoin in the FusionConnection Scriptplayer GameObject
I've tried different settings on the Network Transform, and I saw a comment on the tutorial video saying to turn on "Sync Parent", but that made no difference. So, I'm very lost.